Frontier PRO-4X Build and Price
Configurable build-and-price package for the Frontier PRO-4X, with a 36-frame exterior turntable, color-linked feature renders, and an interactive interior pano.
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Detroit, Michigan / Portfolio 2026
Automotive 2D visualization artist and compositor focused on photoreal imagery for configurators, launch assets, and customer-facing digital experiences.
Recent work includes configurable renders, 360 turntables, panoramic interiors, launch imagery, and final compositing for production-ready delivery.
Selected Work
Configurable build-and-price package for the Frontier PRO-4X, with a 36-frame exterior turntable, color-linked feature renders, and an interactive interior pano.
Open case study
Build-and-price image set for the Sentra SR Premium, featuring a configurable exterior turntable, paint-linked feature renders, interior detail imagery, and an interactive pano.
Open case study
Launch imagery for the Infiniti QX60 across exterior, interior, and cargo views, including final website-ready assets shown in live page use.
Open case study
Panoramic interior launch asset showing the finished delivery, an interactive viewer, and a pre-comp to final-comp comparison.
Open case study
Build-and-price package for the Pathfinder Rock Creek, combining a configurable exterior turntable, trim-specific feature renders, and an interior pano for customer-facing review.
Open case study
Photoshop retouching and replacement across the Subaru Crosstrek launch image set, focused on seat and trim updates across multiple final views.
Open case study
Build-and-price asset set for the Kicks SR, centered on configurable exterior color coverage, paint-linked feature renders, and an interactive interior pano.
Open case study
Focused interior buck-shot set for the Infiniti QX60, showing cabin presentation, seating layouts, and finishing consistency across related views.
Open case study
Personal product-visualization study included as a secondary example of hard-surface modeling, materials, and controlled lighting.
Open case study
About
Over the last decade, I have produced automotive imagery for Nissan, Infiniti, and Subaru digital platforms, with work spanning build-and-price assets, launch stills, panoramic interiors, and retouching.
My focus is final fit-and-finish: taking Maya and Unreal outputs through Nuke-based compositing, maintaining material and lighting fidelity, and helping assets move cleanly through review, quality assurance, packaging, and delivery.
Recent work includes configurable renders, 360 turntables, panoramic interiors, launch imagery, and final compositing for production-ready delivery.
Capabilities
Create customer-facing 2D assets for build-and-price and launch experiences, including configurable renders, 360 turntables, feature images, and panoramic interiors.
Bring rendered assets to final through compositing, retouching, cleanup, color and material refinement, and production-ready fit-and-finish.
Support reliable delivery through cross-functional collaboration, quality assurance improvements, packaging, and workflow problem-solving across larger automotive workloads.
Experience
2D Compositor
Create and deliver automotive visualization assets for Nissan, Infiniti, and Subaru digital experiences, from compositing feedback through final packaging and client-ready delivery.
2D Compositor
Delivered final imagery for automotive configurators and digital experiences, ensuring web-ready quality and working with 3D teams to improve asset readiness and finishing efficiency.
Visualization Artist
Created 3D models, animation, and compositing for a mobility concept presented to the Seoul Design Foundation.